Merge Texture From 2 UDIMs To Single UV Map Texture | No Need To Re-Texture

Merge multiple diffuse map, metallic map, normal map to single.




Merge multiple diffuse map, metallic map, normal map to single.
Sometimes when we use multiple UDIMS the model size will increase. And it can happen that we might have to rework the same texture just to fit it in single UV map. But, we don't have to retexture the model. Even we pack the texture and the UV map is totally changed the texture can be transferred. Let's see how in this video. Watch the full video and comment what do you feel about the process. If you are using some other ways please let me know through the comment. Thanks. Let's learn together and don't forget to subscribe.



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